Dungeons and Dragons
[2020-2021]
As a member of The London Dungeons and Dragons (D&D) Group, I have led and played in several D&D games over the past year. Here I have been able to engage with the character concepts of other players, explore my own character concepts, and play a role as part of a growing and dynamic world.
These experiences have enriched how I approach and explore concept design and my own visual design language. The images below are a selection of both requested and inspired visual assets created to give additional substance to the characters and environments in these games.
Vadania Mugwart- Halfling Druid
Thro- Elf Warlock
Aurora- Tiefling Sourceress
Kolton- Human Wizard/ Rogue
Hank Moglin- Human Cleric
Sharky McBimbletoss- Gnome Artificer
Sharky- Line Work
Jaw-Breaker Turret Design
Dogma- Tiefling Paladin/Rogue
Dogma- Thumbnail Sketches
Dawns Gauntlet Campaign Cover
Glimmershore Bay City Map
Ameroth Regional Map
Red Rock pass Towards Ivors Peak
The Obelisk of Orcus
Mage in The Glades of VuDell